Gamification and its educational potential
written by Ph. D. Wojciech Glac.
Gamification is a method that uses elements of game mechanics and dynamics to create a space that raises motivation, engagement and is a source of positive emotions. Elements Read more
During the epidemic, digital education got in focus even more. At Agora Science Center we used and still use different types of digital game programs, for example, LearningApps, Wordwall, Quizizz, Kahoot. We can use these Read more
The term “gamification”, which in Greek has been attributed as “playful”, has recently appeared in the technology industry. Its first recording appears to have been made in 2008, but its acceptance and Read more
Science inspired at Dolní Loučky primary school and kindergarten
Our school has been involved in the project since the spring of 2019. In May, I took part in a study visit, which took place in VIDA! Science centre Brno.
Distance learning – what next?
What aspects of distant learning will stay with us in classroom instruction.
Undoubtedly recent distant learning experience have shown weaknesses of the education system, not only in Poland but also around the Read more
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